Luigi Rao
Luigi Rao
3D artist
Toronto, Canada

Skills

Digital SculptingTexturingUV MappingGame DevelopmentPBR Texturing

Software proficiency

3ds Max
3ds Max
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Experience

  • 3D Artist at Rebal Camp games
    Belgium
    January 2018 - Present

    Responsible for 3D modelling, UV unwrapping, and optimization of the mesh and optimization for unreal

  • 3D Artist at Art Take games
    United States of America
    April 2017 - June 2018

    Responsible for conceptualizing, , modelling, level blockout